Face Editing Using Part-Based Optimization of the Latent Space (Eurographics 2023)
May 7, 2023 · 3 min
Software Path Tracing on GPU
April 15, 2023 · 2 min
Real-time Fluid Simulation on GPU
October 1, 2022 · 1 min
Adding Temporal Anti-Aliasing and God Rays to Mithra
May 9, 2021 · 2 min
Implementing and Optimizing a Motion Blur Effect
October 25, 2020 · 6 min
Mithra Graphics Renderer
July 1, 2020 · 2 min