2023  2

May  1

Face Editing Using Part-Based Optimization of the Latent Space (Eurographics 2023)

May 7, 2023 · 3 min

April  1

Software Path Tracing on GPU

April 15, 2023 · 2 min

2022  1

October  1

Real-time Fluid Simulation on GPU

October 1, 2022 · 1 min

2021  1

May  1

Adding Temporal Anti-Aliasing and God Rays to Mithra

May 9, 2021 · 2 min

2020  2

October  1

Implementing and Optimizing a Motion Blur Effect

October 25, 2020 · 6 min

July  1

Mithra Graphics Renderer

July 1, 2020 · 2 min