Face Editing Using Part-Based Optimization of the Latent Space

Face Editing Using Part-Based Optimization of the Latent Space (Eurographics 2023)

Our Eurographics 2023 paper in Computer Graphics Forum: interactive 3D face editing with a part-based variational autoencoder, written with La Forge at Ubisoft Montreal.

May 7, 2023 · 3 min